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International Toy Fair Nuremberg 2010
Internationale Spielwarenmesse Nürnberg 2010

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Eggertspiele
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The Speicherstadt is the greatest warehouse complex of the world built on oak piles, since 1991 on the list of a memorial protection program. Being part of the harbour of Hamburg, it was built to function as a free trade zone and exclude taxes on trade in this quarter after the city state Hamburg joined the German Reich in 1871.













A game lasts several rounds. In a round, first three to six cards are drawn and placed face up below the warehouses. If there is a ship card among these, three goods cubes are drawn from a cloth bag and placed on the ship card.
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The starting player now places one of his workers above a card of his choice, on the lowest level of the warehouse. Any other player may also opt for this card, but must place his worker above any other worker present. A player even may place more than one of his workers in the same warehouse, but he has only three available to him. When all players have placed their workers, the cards are worked from left to right.
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The player with the bottom most worker now has the option to obtain the card if he wants to pay for it: as many coins as there are workers present above this card. If he does not want to, or is not able to pay, the next player is given the opportunity to buy, the card now being one coin cheaper. If Orange already has passed then Black, in the image on the left, could pass the first time and not pay three if he sees that White does not have two coins and has to pass; finally paying only one coin for the ship and its valuable goods!

Players who did not acquire any card get two coins paid, the others one coin. A new round is started with placing new cards below the warehouses.
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The goods from the ships are placed on acquired assignment cards that, when full, at game end score the indicated points. A player can acquire additional storage; his starting card the market hall can only keep one good when a round has ended. Several tradesmen cards enable a player to sell goods for money.
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There are four 'fire' cards in the game. When a fire occurs, players count the value of their firemen. The player with the highest value gets this added as victoy points; the player with the lowest value decreases his points with the difference. After the fourth fire the game ends.
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The game comes with beautiful large coins - almost because of this feature alone a must have!
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Die Speicherstadt, Stefan Feld, Eggertspiele, 2010 - 2 to 5 players, 8 years and up, 45 minutes
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