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International Toy Fair Nuremberg 2008
Internationale Spielwarenmesse Nürnberg 2008

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Clementoni
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In this 'Entdecker' like game with tendencies towards 'Mississipi Queen', players venture their way through multiple map sections, collecting scattered points. At the end station waits an end bonus, and then all add their points they kept during gameplay in their cardboard chests.
All players select and reveal their cards simultaneously, choosing cards in just one colour: bronze, silver or gold. The player who is in front starts by moving the added value of his cards. When he crosses a mapboard section, a new section is added from the blind pile. Each section has one 'treasure' that is worth from 1 to 3 points. When a player lands on it, he may take it. The total value of the played cards must be moved, no more, no less.
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At the end of their turn, players refill their hand, but players who played gold cards, do not refill. Players who played silver cards, may take one; players who played bronze cards may take two cards.
Whenever one player has taken a 'treasure', there is a score: the leading player may take three cards from the stack and decides whether to take them in his hands, or put all or part of them in his chest, each card counting as one point at game end.
The second placed player gets two cards, and decides likewise. All other players get cards, only the last player has no choice but to take it into his hand.
There are some special fields that hinder or help movement: swamp, river, wolves, settlements and bridges.
When a player reaches the landing site on the last section, the game ends and all count their points.
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Gisborne, Carlo A. Rossi, Clementoni, 2008 - 2 to 5 players, 8 years and up, 30 to 40 minutes
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