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International Toy Fair Nuremberg 2014
Internationale Spielwarenmesse Nürnberg 2014

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Mattel
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Mattel has the same policy as many other American publishing houses in Nürnberg: actually we don’t want you in unless you’ve made an appointment, and when in, oh mercy, you’re not allowed to make any -did I say that clear enough?- any photographs. So I just used my iPhone to record the game explanation. ‘Is he allowed to use that?
Bania is a release of the Desert Bazaar game from 2006. Players try to build as many tents as they can. These must be bought with the right combination of various resources/cards. Players start with two cards of each colour. There is a display of four tent tiles, drawn form a bag, each time refilled when a tent has been built. The tent can be placed by itself, thereby opening a new market and earning three points or placing it to an existing market, scoring only one point but allowing the player to place an elephant on the tile which earns him additional cards for each of the same coloured tent in this market, with which the player may buy additional tents, and so on.
When a player lacks a needed coloured card, he may throw the coloured dice instead of building a tent. He has three rolls to try to roll the needed colour. The dice also have sides with two halves of elephants, one front and one back -a bit weird to describe it this way, I must admit. When a player rolls a combination of these two halves, he is allowed to take an additional colour card for each of the tiles he has an elephant on. To be released by the end of August.

Bania, Brian Yu, Mattel - 3 to 5 players, 10 years and up, 45 minutes
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